Back in June of 2015 I started learning about modeling using a free software called Blender. It was slow-going and I was right in the middle of my capstone project, but you can see the progress I made here:
It cracked me up working on the lower torso, because I spent the better part of a day trying to get the crotch and butt to look right. The entire time I was smiling like an idiot at how goofy the whole thing was. Twenty-six years old and butts are still funny.
Anyway you can see the final version, screencapped today, below:
Keep in mind that I’m not an artist, and this was my first time creating a 3D model of anything. That said, I’m pretty happy with how it turned out!
I did a lot of reading and watching of tutorials before I made my wireframe guy, but I want to give shoutouts to Sebastian Lague’s “Blender Character Creation” tutorial series. He went through a lot of material very fast, so I had to rewatch it countless times, but it helped me tremendously to see his workflow. I’d highly recommend watching it if you’re seriously interested in learning how to use Blender.